Metropolis: Ēji Pip-mïn

Ēji Pip-mïn

Ēji Pip-mïn
Example Gnollish architecture.
Statesavannah
ProvenceKtöl-awiu Savannah
Regiongrassland
Founded1297
Community LeaderLord Courtney vyim Yuvnoyutsɪxt vyim Rolɑrtɑeplə˞rd vyim Yuvnotræ̝rg vyim Yuvnoyutsɪxt vyim Glə˞ʤine vyim Rovuldyutsɪxt vyim Fɪgsegraɑgki vyim Roxlendyutsɪxt vyim Yuvnonreys vyim Yuvnonreys vyim Fɪgseʤine vyim Glə˞tunk vyim Mɑnkʤine vyim Rolɑrtɑirdirn vyim Yuvnorusg
Area261 km2 (104 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation1322 m (4337 ft)
Average Yearly Precipitation197 cm/y (77 in/y)
Population3107987
Population Density11907 people per km2 (29884 people per mi2)
Town AuraNecromancy
Naming
Native nameĒji Pip-mïn
Pronunciation[root words not on file]
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Ēji Pip-mïn ([root words not on file] [Translation Unavailable]) is a temperate Metropolis located in the Ktöl-awiu Savannah of the savannah.

The name Ēji Pip-mïn is derived from the Gnollish language, as Ēji Pip-mïn was founded by Courtney vyim Yuvnoyutsɪxt vyim Rolɑrtɑeplə˞rd vyim Yuvnotræ̝rg vyim Yuvnoyutsɪxt vyim Glə˞ʤine vyim Rovuldyutsɪxt vyim Fɪgsegraɑgki vyim Roxlendyutsɪxt vyim Yuvnonreys vyim Yuvnonreys vyim Fɪgseʤine vyim Glə˞tunk vyim Mɑnkʤine vyim Rolɑrtɑirdirn, who was culturaly Gnollish.

Climate

Ēji Pip-mïn has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 18°C (64°F). Ēji Pip-mïn receives an average of 197 cm/y (77 in/y) of precipitation, most of which comes in the form of rain during the spring. Ēji Pip-mïn covers an area of nearly 261 km2 (104 mi2), and an average elevation of 1322 m (4337 ft) above sea level.

Overview

Ēji Pip-mïn was founded durring the late 14th century in spring of the year 1297, by Courtney vyim Yuvnoyutsɪxt vyim Rolɑrtɑeplə˞rd vyim Yuvnotræ̝rg vyim Yuvnoyutsɪxt vyim Glə˞ʤine vyim Rovuldyutsɪxt vyim Fɪgsegraɑgki vyim Roxlendyutsɪxt vyim Yuvnonreys vyim Yuvnonreys vyim Fɪgseʤine vyim Glə˞tunk vyim Mɑnkʤine vyim Rolɑrtɑirdirn. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Courtney vyim Yuvnoyutsɪxt vyim Rolɑrtɑeplə˞rd vyim Yuvnotræ̝rg vyim Yuvnoyutsɪxt vyim Glə˞ʤine vyim Rovuldyutsɪxt vyim Fɪgsegraɑgki vyim Roxlendyutsɪxt vyim Yuvnonreys vyim Yuvnonreys vyim Fɪgseʤine vyim Glə˞tunk vyim Mɑnkʤine vyim Rolɑrtɑirdirn.

Ēji Pip-mïn was built using the conventions of Gnollish durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Ēji Pip-mïn is no diffrent. The metropolis's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ēji Pip-mïn is buildings are arranged within a network of broad cobblestone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The lakeside metropolis is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Ēji Pip-mïn, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Ēji Pip-mïn's Relic of the World That Was are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the metropolis as needed.

Ēji Pip-mïn has the unmistakable air of a metropolis on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Ēji Pip-mïn ’s existence has dried up and the metropolis is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Ēji Pip-mïn is in this condition because there is something terribly wrong with the metropolis. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Ēji Pip-mïn long.

Civic Infrastructure

Ēji Pip-mïn possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Ēji Pip-mïn has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ēji Pip-mïn has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ēji Pip-mïn. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ēji Pip-mïn's parks.

Ēji Pip-mïn has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ēji Pip-mïn.

Ēji Pip-mïn has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ēji Pip-mïn has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ēji Pip-mïn has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ēji Pip-mïn has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ēji Pip-mïn has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ēji Pip-mïn has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ēji Pip-mïn has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ēji Pip-mïn's public wards, blessings, and other arcane systems.

Ēji Pip-mïn has an Millitary Academy which trains military officers and specilists.

Ēji Pip-mïn possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Metropolis. Ēji Pip-mïn's grid is powered by a boiler and turbine based power plant.

Ēji Pip-mïn's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ēji Pip-mïn has a first rate hospital which caters to anyone in need of long term medical care.

Ēji Pip-mïn has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Ēji Pip-mïn has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ēji Pip-mïn's natural decorations nor waterways.

Ēji Pip-mïn has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ēji Pip-mïn has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ēji Pip-mïn has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Ēji Pip-mïn is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Ēji Pip-mïn's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Ēji Pip-mïn the utterance of expletives is impossible within city limits. This has changed as the limits have changed, but has not kept up with slang, or swearing in foreign languages.

The is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure near Ēji Pip-mïn are known to be more aggressive than normal.

Ēji Pip-mïn's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Conjuration energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Eyom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 6408
  • Farmers: 9141
  • Farm Laborer: 15539
  • Hunters: 12431
  • Milk Maids: 8178
  • Ranchers: 4010
  • Ranch Hands: 9277
  • Shepherds: 7969
    • Farmland: -328634 m2
    • Cattle and Similar Creatures: 776996
    • Poultry: 9323961
    • Swine: 621597
    • Sheep: 31079
    • Goats: 6215
    • Horses, Mounts, and Beasts of Burden: 310798

Craftsmen

  • Arms and Toolmakers: 6215
  • Blacksmiths: 6756
  • Bookbinders: 3884
  • Buckle-makers: 3984
  • Cabinetmakers: 6474
  • Candlemakers: 11099
  • Carpenters: 9866
  • Clothmakers: 7969
  • Coach and Harness Makers: 3492
  • Coopers: 8178
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4604
  • Copyists: 2932
  • Cutlers: 2633
  • Fabricworkers: 7399
  • Farrier: 23022
  • Furriers: 2018
  • Glassworkers: 10717
  • Gunsmiths: 6984
  • Harness-Makers: 2877
  • Hatters: 5702
  • Hosiery Workers: 2268
  • Jewelers: 3492
  • Leatherwrights: 7769
  • Locksmiths: 3017
  • Matchstick makers: 4709
  • Musical Instrument Makers: 4439
  • Painters, Structures and Fixtures: 3984
  • Paper Workers: 4709
  • Plasterers: 4143
  • Pursemakers: 5095
  • Roofers: 3306
  • Ropemakers: 3017
  • Rugmakers: 2877
  • Saddlers: 5650
  • Scabbardmakers: 6984
  • Scalemakers: 3415
  • Scientific, Surgical, and Optical Instrument Makers: 1992
  • Sculptors, Structures and Fixtures: 3047
  • Shoemakers: 3017
  • Soap and Tallow Workers: 11301
  • Tailors: 27025
  • Tanners: 3884
  • Upholsterers: 4504
  • Watchmakers: 4257
  • Weavers: 9712
  • Whitesmiths: 2526

Merchants

  • Adventuring Goods Retellers: 2143
  • Arcana Sellers: 2114
  • Beer-Sellers: 4377
  • Booksellers: 5012
  • Butchers: 8178
  • Chandlers: 8633
  • Chicken Butchers: 9008
  • Entrepreneurs: 3254
  • Fine Clothiers: 7969
  • Fishmongers: 7580
  • Florists: 1942
  • Potion Sellers: 5179
  • Resellers: 12431
  • Spice Merchants: 4257
  • Wine-sellers: 6215
  • Wheelwright: 4709
  • Woodsellers: 3077

Service workers

  • Bakers: 12949
  • Barbers: 12685
  • Coachmen: 4439
  • Cooks: 12949
  • Doctors: 6543
  • Gamekeepers: 4781
  • Grooms: 2702
  • Hairdressers: 11099
  • Healers: 8754
  • Housekeepers: 8879
  • Housemaids: 17266
  • House Stewards: 9418
  • Inns: 3047
  • Laundry maids: 5976
  • Maidservants: 10359
  • Nursery Maids: 5864
  • Pastrycooks: 11511
  • Restaurateur: 15539
  • Tavern Keepers: 13512

Specialized Laborer

  • Ashworkers: 4228
  • Bleachers: 2851
  • Chemical Workers: 1806
  • Coal Heavers: 6342
  • In-Town Couriers: 7227
  • Long Haul Couriers: 6474
  • Dockyard Workers: 5976
  • Gas Workers: 1523
  • Hay Merchants: 2568
  • Leech Collectors: 8072
  • Millers: 7063
  • Miners: 7580
  • Oilmen and Polishers: 4933
  • Postmen: 7227
  • Pure Finder: 4171
  • Skinners: 9141
  • Sugar Refiners: 1786
  • Tosher: 4709
  • Warehousemen: 11099
  • Watercarriers: 6984
  • Watermen, Bargemen, etc.: 8633

Skilled Laborers

  • Accountants: 4062
  • Alchemist: 4471
  • Clerk: 6612
  • Dentists: 3139
  • Educators: 8072
  • Engineers: 4439
  • Gardeners: 3171
  • Mages: 2268
  • Plumbers: 3237
  • Pharmacist: 3884
  • Professors: 1363
  • Scientists: 2302
  • Wizards: 1381

Civil Servants

  • Adventurers: 3107
  • Bankers: 4346
  • Civil Clerks: 6906
  • Civic Iudex: 3613
  • Consultants: 1979
  • Exorcist: 6906
  • Fixers: 3837
  • Kami Clerk: 6278
  • Landlords: 6543
  • Lawyers: 3813
  • Legend Keepers: 5267
  • Militia Officers: 25899
  • Monks, Monastic: 10717
  • Monks, Civic: 9712
  • Historian, Oral: 7580
  • Historian, Textual: 3744
  • Policemen, Sheriffs, etc.: 7227
  • Priests: 12431
  • Rangers: 4257
  • Rat Catchers: 4745
  • Scholars: 4856
  • Spiritualist: 5755
  • Slayers: 1770
  • Storytellers: 10905
  • Military Officers: 11511

Cottage Industries

  • Brewers: 9141
  • Comfort Services: 12949
  • Enchanters: 3415
  • Herbalists: 3453
  • Jaminators: 10025
  • Needleworkers: 11953
  • Potters: 5012
  • Preserve Makers: 8879
  • Quilters: 4638
  • Seamsters: 14127
  • Spinners: 7969
  • Tinker: 3415
  • Weaver: 8633

Artists

  • Actors: 3237
  • Architects: 1204
  • Bards: 4933
  • Costumers: 1906
  • Dancers: 3613
  • Drafters: 2058
  • Engravers: 2568
  • Fine Furniture Carpenters: 1561
  • Glaziers: 3237
  • Inlayers: 2959
  • Musicians: 8879
  • Painters, Art: 1593
  • Playwrights: 3204
  • Sculptors, Art: 2726
  • Wood Carvers: 10025
  • Writers: 10359

Produce Industries

  • Butter Churners: 10717
  • Canners: 9712
  • Cheesmakers: 11099
  • Ice Merchants: 1375
  • Millers: 6094
  • Picklers: 5267
  • Smokers: 4089
  • Stockmakers: 3378
  • Tobacconists: 4933
  • Tallowmakers: 6906

1191578 of Ēji Pip-mïn's population work within a Foundational Occupation.

2128346 of Ēji Pip-mïn's population do not work in a formal occupation, but do contribute to the local economy. -211937 (7%) are noncontributers.

Points of Interest

Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.

Ēji Pip-mïn's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Ēji Pip-mïn suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the early 2nd century a most peculiar disaster struck Ēji Pip-mïn, causing great chunks of ice to fall from the sky. Ēji Pip-mïn lost 173 people, 229 livestock, and 27 buildings in the disaster.. The ice rain is generally remembered as the Suffering Rain.

History